And from there, we were set loose to explore the town, solve problems, and flesh out our origin story.Īfter a few minutes of nosing around in people’s houses, knocking over mailboxes, experimentally throwing Snap N Pops at fragile-looking objects, and taking selfies with South Park residents to raise our Coonstagram influencer level, we ran into trouble in the form of a group of sixth-graders who were blocking the road into town. We went with Brutalist, which gave us a selection of powerful brawling moves and an eggcrate-covered costume meant to look like living rock, and then we powered up with a strength-boosting fidget spinner “artifact” from Cartman. Once we’d gone through initial character creation and barged our way into Cartman’s superhero game, we were able to pick from three superhero classes: Blaster, Brutalist, or Speedster. The game’s early hours put a big emphasis on building up your character, and on adding a little more definition to the always-silent, fully customizable New Kid.
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